Thursday, May 15, 2008
Thing 15
Puzzle Pirates is entertaining. It's a stretch, in my mind, to find strong ties to a library "purpose" but I suppose something like this draws children and young adults to the site. Second Life is like a step into "FutureWorld" only the future is now. Again, I wonder how much impact a Second Life "life" has on potential library use. If a person's spare time (what spare time?) is spent in a virtual world, is there time to pursue knowledge, entertainment, etc. in the real world library? I'll probably have a different impression as time goes by.
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